![]() ![]() Which is also what you CAN do in the Game, but just no one does. Yes, there were many strong Military Empires - but there were also numeral 'Merchant Empires', building their wealth on Trading. Which doesn't break it down to 'You gotta Fight' imho. It was never Advertised as a War / Army Game, but as an Empire Building Game. Giving you ridiculously high Numbers of Fights in GbG, as long as you're able to Obtain AF Troops in IE and like Camp there forever.īut was that really what the Game was supposed to be? That's neither what FoE was nor what it seems to be, just It's current State because most People are Indeed playing full war without acknowledging any Playstyles besides that, because it was the easiest way to play the game for the longest, or ever since the Future Eras were Released and Arc made it unnecessary to farm Treasury goods as well as the Storyline giving out Troops way ahead of your Era. That's practically the new thing and couple of new buildings. From the video +/- 33%ĥ.) the map design is of a lush jungle cause the ground is very fertile, due to volcanic activity (in GE4)Ħ.) new avatars, chain building and powerful mysterious temple hidden deep in the jungleįrom my understanding the only new things are: every 4th encounter works with defence buffs, you can strengthen your position with fortifications. ![]() ![]() Giving you benefits like an additional attempt during negotiations and/or extra military buffs. Except you’re military buffs are coming from you’re city defence.ģ.) you can negotiate like any other regular encounter in GE, including every 4th encounterĤ.) you can construct fortifications prior to solving “defending“ the 4th encounter. GE5 plays like all other levels, with the following tweaks:ġ.) every 4th encounter you’re “defending”Ģ.) every 4th encounter you can battle it out, like any other ordinary battle in the game. For those who missed the video, from my understanding: ![]()
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